/* kr3m spacing, radii, shadows, motion */
/* Synced 1:1 from kr3m Design System — tokens/spacing.css. Do not edit by hand. */
:root {
  /* 4px base spacing scale */
  --space-0: 0;
  --space-1: 4px;
  --space-2: 8px;
  --space-3: 12px;
  --space-4: 16px;
  --space-5: 20px;
  --space-6: 24px;
  --space-8: 32px;
  --space-10: 40px;
  --space-12: 48px;
  --space-16: 64px;
  --space-20: 80px;
  --space-24: 96px;

  /* corner radii — kr3m leans soft/friendly (rounded game tiles & pills) */
  --radius-xs: 4px;
  --radius-sm: 6px;
  --radius-md: 10px;
  --radius-lg: 16px;
  --radius-xl: 24px;
  --radius-pill: 999px;
  --radius-circle: 50%;

  /* elevation — soft, low-contrast shadows on white */
  --shadow-xs: 0 1px 2px rgba(51,51,51,.08);
  --shadow-sm: 0 1px 3px rgba(51,51,51,.10), 0 1px 2px rgba(51,51,51,.06);
  --shadow-md: 0 4px 12px rgba(51,51,51,.10);
  --shadow-lg: 0 12px 28px rgba(51,51,51,.14);
  --shadow-xl: 0 24px 48px rgba(51,51,51,.18);
  --shadow-focus: 0 0 0 3px rgba(234,46,66,.28);

  /* motion */
  --ease-standard: cubic-bezier(.2,.8,.2,1);
  --ease-out: cubic-bezier(0,0,.2,1);
  --dur-fast: 120ms;
  --dur-base: 200ms;
  --dur-slow: 320ms;

  /* layout */
  --container-max: 1200px;
  --focus-ring: var(--shadow-focus);
}
